Showing posts with label Nurbs Rhino Head Mesh Modo. Show all posts
Showing posts with label Nurbs Rhino Head Mesh Modo. Show all posts

Tuesday, 13 March 2012

Model of my son

A bit more modelling practice, this time of my son. It was initially produced in Rhino as a NURBs object but I decided to continue it into Modo601 for adding the textures and hair. This resulted in a whole re-topology on the mesh. It has always surprised me why a program so good for SLA files can be so bad at exporting workable meshes to Modo /3DStudioMax. I am  aware that there are some plug-ins available but they're prohibitively expensive so for now I'll be continuing to do it manually. I will now be using these models to test hair sculpting some more and practising skin textures.

A quick Modo render


The NURBS rhino model
 
A cleaned mesh in Modo